UDreamOfJanie

Dream a Little Dream of Me.

I’m In Your MonkeySphere

I iz in UR moNkEYsPhEre killin UR d00dz!!!!!

The MonkeySphere
David Wong expounds on why we de-humanize “the other”. It’s all about The MonkeySphere.

Let’s try an example. Famous news talking guy Tim Russert tells a charming story in his book Big Russ and Me (the title referring to his on-and-off romance with actor Russell Crowe) about his father, who used to take half an hour to carefully box up any broken glass before taking it to the trash. Why? Because “the trash guy might cut his hands.”

That this was such an odd thing to do illustrates my monkey point. None of us spend time worrying too much about the garbage man’s welfare even though he performs a crucial role in not forcing us to live in a cave carved from a mountain of our own filth. We don’t usually consider his safety or comfort at all and if we do, it’s not in the same way we would worry over our best friend or wife or girlfriend or even our dog.

For instance, I live in a town heavy on little ordinances about what one can and cannot throw out in the trash (lawn clippings must be sealed in clear plastic, labelled, individually sterilized, named and stacked in alphabetical order according to species). Thus, if you listen to people around here speak on the subject of garbage you get nothing but snide comments and strategies to get around the petty rules (just dump the drain cleaner in a pickle jar! Those trash bastards will never know!)

There is almost no thought about what the drain acid or the Black Plague-infected rats in the garbage will do to the poor sanitation worker.

Humorous, yet insightful. Well worth the read, and certainly not a Pointless Waste of Time.

(OK, I think I’ve finished with the 1337 NetSpeak for a while.)

Filed under: Biology, Education, Equality, Humor, Science, Time Sink

11 Responses

  1. Brendan says:

    That’s not 1337 at all. That’s netspeak, a corrupt variant. It’s like telling a Classical Latin scholar that Ecclesiastical Latin’s pretty much the same thing. Except the difference is a little more profound, and Latin scholars won’t try to hack your b0xx0rz. 7h!5 !5 /\|23 l!k3 1337. [This is more like leet].

    It’s a triple P of mine

  2. JanieBelle says:

    Huh. I had no idea there was such a difference.

  3. Yeah, that’s pretty much what you get from spending too much time playing FPS games on the internet. And too much time with IM clients. and on large-population BBS’s. Et Cetera.

  4. JanieBelle says:

    Heh. I’m a UT Classic girl myself, but I play offline. I just like blasting bots. It de-stresses me, especially after a nasty creobot war.

    I am so the Godess of Last Woman Standing.

    You’ll note I added your blog to the blogroll, btw. (I’m not sure why it wasn’t already there, but it’s there now.)

    Kisses

  5. ZOMG! I did not notice that! I’m geting the shy ticklies in my gut now. And my ears are turning red. 8^) (this one has glasses)

    I’ve only played UT online once, and that was 2k4. I stick to the Half Life family when playing online. UT is much better for stress relief, though.

  6. JanieBelle says:

    Oh, it really is. And classic is way better than 2k4, except for the new game types.

    Onslaught is very cool.

    UT3 (formerly known as 2k7) is due out shortly, and Epic et al have supposedly gone back to the feel of UT classic, by popular demand.

    That’d be awesome, the best of both worlds.

    Kisses

  7. The main thing I like about Classic is the rocket launcher (eightball gun in some versions). Other than that, I find it’s very hard to argue with someone driving a Leviathan around. I’m also glad they went back to the classic voice for default. The Sports Announcer voice of The Intermediary Version We Shall Not Name was just plain wrong.

    I guess the gritty, raw feel of it is the main thing, eh? The more recent versions have felt a little too clean.

  8. JanieBelle says:

    Yes, exactly. “Too clean” Too clean, too polished, too slick to connect with.

    The Sports Announcer voice of The Intermediary Version We Shall Not Name was just plain wrong.

    Oh thou speakest the truth of gospel, sir. As far as I’m aware, The Intermediary Version We Shall Not Name was the biggest step downward for any video game sequel EVAH. 2k4 fixed some of that, but as you say, it was still too clean.

    This is a secret I have only ever revealed to Kate. Even The Boy doesn’t know, so just don’t go broadcasting this on the interwebs or nuthin’:

    [secret whisper]

    2k4 – Despite the feel of it, one of the greatest stress relieving joys in life is to put myself in god mode, hop into the Leviathan, and squish every bot I see, including my own.

    Not quite as good as sex, but pretty close as far as stress relief.

    [/secret whisper]

    If you ever tell anyone that, it’ll get ugly between us.

    Kisses

  9. JanieBelle says:

    Oh, and I’m a camping sniper bitch, btw. That little thing that tells everyone you’re camping in 2k4 was a creation of Satan.

    Another reason I stick to Classic mostly (except as noted secretly above). Low Grav, Jump Match mutators, Third Space Beacon and The Boy’s map, alternating.

    Life is good.

    Silent Death from they-have-no-idea-where is better.

    Kisses

  10. Brendan says:

    Hall of Giants was absolutely, hands down, my favorite map, ever. Facing Worlds is a lot of fun, and one thing 2k4 has going for it the size. Most of it is considerably larger than earlier versions, making sniping more practical, and in some cases (Onslaught particularly) almost necessary.

  11. JanieBelle says:

    Oh truly. If I’m on a CTF jag, it’s the Big Green Monster that is HoG.

    Another of my stress relievers – Get up on that high bridge in the middle and fire off the redeemer and fly it around until I find a whole bunch o’ bots in one little spot…

    boom.

    Yeah, I like the big maps better than the little ones, generally.

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